Release Notes

Every GScripts update.

V26.8

Change logs too long for 1 message for bot

Changes / New
  • As an Ironman will no longer drop resources when relatively nearby a bank when drop mode is on dynamic (GAIO, GFishing, GMining, GWoodcutting)
  • Will now swap tasks if attempted to buy / sell an item on the GE as an ironman (GAIO)
  • As an ironman will now purchase missing best pickaxe if you can afford it (GAIO, GMining)
  • As an ironman will now purchase missing best axe if you can afford it (GAIO, GWoodcutting)
  • As an ironman will now purchase missing tools / fuel (feathers, bait) from shops (GAIO, GFishing)
  • As an ironman will now only roll raw ingredients that you have (GAIO, GCooking)
  • As an ironman will now only roll items you have the bars for (GAIO, GSmithing)
  • As an ironman will now only roll items you have the bars for (GAIO, GBlastFurnace)
  • As an ironman will now only roll fires you have the logs for (GAIO, GFiremaking)
  • As an ironman will now only roll seeds that you have a runs amount for (GAIO, GFarming)
  • As an ironman will now ignore teleports you don't own (GAIO, GFarming)
  • As an ironman will now buy missing farming tools from stores (GAIO, GFarming)
  • As an ironman will now purchase wines if out (GAIO, GThieving, GRunecrafting, GAgility)
  • As an ironman will no longer roll potions you do not have the ingredients for (GAIO, GHerblore)
  • As an ironman will now buy vials of water if you're out (GAIO, GHerblore)
  • As an ironman will now only roll bones you have 28 or more of (GAIO, GPrayer)
  • As an ironman will now only roll items that you have a ingredients for (GAIO, GCrafting)
  • As an ironman will now only roll items that you have a ingredients for (GAIO, GFletching)
  • As an ironman will now buy missing tools from shops (GAIO, GProcessing, GSmithing, GHerblore, GFletching, GCrafting)
  • As an ironman will now buy strike spells from a shop if no available training spell (GAIO General Combat)
  • As an ironman will now buy arrows from a shop if you're out (GAIO General Combat)
  • As an ironman you should now only loot your own loot (All)
  • As an ironman birdhouse used will be rolled depending on what birdhouses you can make with current supplies (GAIO, GBirdhouses)
  • As an ironman birdhouse make houses setting will be ignored (GAIO, GBirdhouses)
  • As an ironman will now buy backup seeds if you're out (GAIO, GBirdhouses)
  • Misc other ironman stuff (All)
Fixed Bugs
  • Not picking up untradables (Scurrius / Slayer)
  • Bad webnode on trollheim (All)
  • Teleporting out on TD kill (GTDs)
  • Using guthix scroll when you get it as a drop (GTDs)
  • Attempting to use light creature without a sapphire lantern (GTDs)
  • Hid hardwood trees from farming GUI (GFarming)
  • Will now re-roll task when muling (AIO)
  • Fixed issue with withdraw-x and searching (All)
  • Fixed issue of zombie pirates sometimes trying to loot outside of its area and getting stuck in a loop (GZombiePirates)
  • Destroy coin pouch instead of opening if f2p (All)
V26.71
Fixed Bugs
  • Fixed NPE in clan chat checks
  • Don't force swap tasks when completing a quest for agility (GAIO)
  • Fixed NPE in libation prayer when using only sun kissed/blessed bones (GPrayer)
V26.7
Changes / New
  • Improved gold management on armour (AIO)
  • Pickup loot value will now default to dynamic. Added dynamic looting based off account's wealth status. (Slayer)
  • Added dynamic looting based off account's wealth status. (Scurrius)
  • Prio xp now has a dynamic option. The wealthier your account is the more likely it will be to prio xp (Gathering)
  • Drop items now has a dynamic option. The wealthier your account is the more likely it will be to drop (Gathering)
  • Tick manip now has a dynamic option. This will be rolled based off account's personal preference (Gathering)
Fixed Bugs
  • Adjust walking change that could potentially be causing issues (All)
  • Should no longer get stuck trying to use an item with the tool lep interface open (GFarming)
  • Fixed various issues with NPC pathing for finding a safespot (All)
  • Improved projectile can shoot check (All)
  • Fixed Moons of Peril leaving the area to bank on script start when it doesn't need to (GMoonsOfPeril)
  • Fixed MA2 cape claiming when it wasn't 'finished' with MA2 (GMageArena2)
  • GOTR will now hop out if it somehow gets into a game with not enough players (GGOTR)
  • Fixed NMZ not muling correctly on start if account is not members (GNMZ)
  • Fixed aio not going to correct target levels on some skills (GAIO)
  • Moons of peril won't try to spec with zammy hasta anymore (GMoonsOfPeril)
  • Fixed issue of scurrius thinking you're missing gear after a spec swap (GScurrius)
  • Fixed issue of getting stuck in a disable looting bag warning loop (Wildy)
  • Fixed slayear bank thinking it needs restores with low prayer (GSlayer)
V26.63
Fixed Bugs
  • Adjust walking change that could potentially be causing issues (All)
V26.62
Fixed Bugs
  • Actually fixed (AIO)
V26.61
Changes / New
  • GUI is now resizeable (All)
Fixed Bugs
  • Potential fix to getting stuck in bank (AIO)
V26.6
Changes / New
  • Will now start drinking energies at rougly 40 energy instead of 20 (Blast Furnace)
  • Added "GUI" button to bottom row of paint. This will allow you to open the GUI and change settings while the script is running (All)
  • Note: some settings might not change on re-loading GUI. Treat this as a beta. If you notice any settings don't reload let us know
Fixed Bugs
  • Manual bar selection (Blast Furnace)
  • Fixed timing issues. Should now be tick perfect again (Blast Furnace)
  • Fixed pre-loading. Gold should now be tick perfect / near tick perfect again (Blast Furnace)
  • Getting stuck trying to open elena's cabinet (Sote)
V26.5
Changes / New
  • Mutated bloodvelds will now use overheads instead of rag hides (All)
  • Added "full dynamic" crafting mode to crafting modes. This will now swap between dynamic xp and dynamic gp depending on excess gp (GCrafting)
  • Added "dynamic" tick manip mode to cooking. (GCooking)
  • Added Giants' Foundry as a rollable task (AIO)
Fixed Bugs
  • Will now use any lit abyssal lanterns you have in your bank, rather than an unlit one (GGotr)
V26.42
Changes / New
  • No longer force games necklace on ironmen when you don't own one (Wintertodt)
  • Moved primary and secondary skillgroup over to equipment tab (GTDs)
  • Will now use goblin staff for negative magic bonus if you can't use vambraces (AIO SplashTeleAlch)
  • No longer requires 30 magic & 40 range to roll (AIO SplashTeleAlch)
  • Will now splash at lumby chicken pen instead of lumby rats when you don't have a tele spell unlocked (AIO SplashTeleAlch)
Fixed Bugs
  • Slowed down spam create birdhouse (GBirdhouses)
  • Removed spell selection (GTDs)
  • Issues with some td fight areas not handling teles correctly (GTDs)
  • Not able to drop items in obor's cave (Obor)
  • Spam hopping worlds if your ping to all worlds is too high (All)
V26.41
Fixed Bugs
  • Will now properly disable regular fm when either locations or logs are disabled (AIO)
  • Conflict when menu manip isn't enabled and you have force step under freezing enabled (Wildy)
  • Fixed check on restricted items selling when dumping bank (All)
  • Jardric's name when going to Lithkern (All)
  • GEItems should now always have their proper IDS (All)
  • Added the female version of farmer's jacket (All)
  • Fixed general combat monster / monster location roll checks (AIO)
  • Perma attempting to withdraw spec weapon (NMZ)
V26.4
Changes / New
  • MLM will now repair struts (GMining)
  • Mining will now use desert robes if you don't have prospector gear for granite (GMining)
  • Effective runtime will now be paused during bedtime breaks (All)
  • Significantly sped up loot window loading (All)
Fixed Bugs
  • Added GE open check when attempting to open bank (All)
  • Fixed banking issue to check task at port phas (GSlayer)
  • Fixed issue of slayer trying to attack shadows while being attacked by afflicted (GSlayer)
  • Fixed world hop on login error going to worlds that are invalid for your settings (All)
  • Fixed issues of thinking its in the wrong cc because of spaces (Wildy)
  • Fixed some PVM scripts not recognizing training stat goals (PVM)
  • Slayer won't take restores anymore if it has no prayers to use (GSlayer)
  • Increased minimum food calcs for mutated bloodvelds (GSlayer)
  • MLM will now use teles from bank (GMining)
  • Fixed NMZ not always bringing spec weapon with it (GNMZ)
  • Fixed "quest for skills" ironman checks (All)
  • Construction script will stop if it hits buy limits (GConstruction)
  • Fixed an NPE in slayer when it can't find a monster (GSlayer)
  • Fixed NMZ not withdrawing ovl/absorbs sometimes (GNMZ)
  • Fixed NMZ only bringing 1 restore with absorbs when you have more than 100k points (GNMZ)
V26.3
Changes / New
  • Added "Mult Manual Weights" option on the Anti-Ban AIO tab (AIO)
  • When managing bank space / wealth will now sell items for mid value rather than low (AIO)
  • Wines will now swap task if you've reached hop limit (AIO)
  • Will no longer buy vyrewatch armor (Darkness of Hallowvale)
  • Will now pray melee against the lava drags when getting white berry (Hand in the sand)
Fixed Bugs
  • Fix slayer still only bringing 1 combat potion (GSlayer)
  • Fix prayer trainer doing weird things after level 60 (GAIO)
  • Potential fix to gui for people with low res monitors (GAIO)
  • Fixed MA2 (GMA2)
  • Fixed lumdo webnode between crash island & ape atoll (All)
  • Banking too quickly at port phas (All)
  • Partial rewrite of the saving Ana portion (Tourist Trap)
  • Possible fix to aggie dialogue loop (Prince Ali)
  • Made entering the air orb cave faster (Sote)
  • Potentially fixed spells NPE with DMM
  • Fixed holy symbol from desert quest line conflicting with wearable holy symbol (Animal Magnetism)
  • Added failsafe if cutscene gets interrupted when starting quest (Itchlarin's Little Helper)
  • Will now destroy mysterious herb instead of trying to deposit it (SOTF)
  • Will no longer stop due to same tile / state failsafe when doing ironman stuff like getting pots
  • Won't try to interact with dense forest that's too far away to click (My Arm)
  • Added failsafes on sigli and fisherman dialogues (Fremmy Trials)
  • Will now properly drop vials with bank open (Pirate Pete)
  • Should now properly re-buy arrows if you run out
  • Better yellow sheep spot (MEP1)
V26.2
Changes / New
  • Added a bought/sold tab to loot window for GAIO - this is an ESTIMATION and should not be used to determine file profits/costs (GAIO)
  • Setting a target goal level to be 0 will allow tasks to continue once the skill hits 99 (GAIO)
Fixed Bugs
  • Fixed some log spam in nmz (GNMZ)
  • Updated breaks logic while inside of nmz (GNMZ)
  • Fixed NMZ rarely thinking its missing gear after swapping out from spec (GNMZ)
  • Updated minimum dart/scale counts for blowpipe in fight caves (GFightCaves)
  • Fixed issue of toxic blowpipe charging darts and scales when only scales needs charge (PMV)
  • Fixed flipper getter hopping while in combat with mogres (GDriftnets)
  • Fixed bank search trying to interact with item too fast and missing it (All)
  • Fixed issue of driftnets rarely trying to take armor into the water and not being able to get through door (GDriftnets)
  • Increased efficiency of finding optimal tiles to light fires on (GFiremaking)
  • Fixed an issue of Firemaking using not great tiles to light fires on (GFiremaking)
  • Fixed a deadlock with Dismiss solver (All)
  • Slayer will now bring up to 4 combat potions depending on the remaining kill count (GSlayer)
  • Fixed some banking issues with wine grabber (GWineGrabber)
  • Fixed issue with Agility where sometimes it would try to tele out to re-walk to starting tile immediately after starting (GAgility)
V26.11
Fixed Bugs
  • Fixed slayer infinite loop (GSlayer)
  • Fixed dismiss solver causing it to not log back in (All)
V26.1
Changes / New
  • Slayer won't bring restores if you're 1 prayer (GSlayer)
  • Script will stop if you're trying to join a cc that no longer exists (PVM)
Fixed Bugs
  • Fixed Revs sometimes stopping if you quickstarted into f2p worlds (GRevs)
  • Updated logic around ma2 logouts when failed to find boss (GMageArena2)
  • Fixed MA2 search not handling the warm temperature (GMageArena2)
  • Fixed issue of fight caves trying to toggle some settings mid caves (GFightCaves)
  • Fixed driftnet being too close to the ominous fishing spots with explosives (GDriftnets)
  • Fixed an issue of LMS trying to walk to a tile a little too far away (GLMS)
  • Fixed some wildy bosses not selling wilderness crabs teleports (Wildy)
  • Fixed issue of walker thinking it needs dramen staff when you have lunar (All)
  • Fixed issue where RC would think you can't do lava runes when on a non-lunar spellbook but have reqs for it (GRuneCrafting)
  • Fixed some timing issues on pouches (GRuneCrafting)
  • Slayer will bring some extra execute items so it doesn't get stuck in a bank loop (GSlayer)
  • Wildy Prayer will now hop on death (GPrayer)
  • Fixed prayer stopping at 60 even if prayer goal is higher (GAIO)
V26.0
Changes / New
  • Removed a lot of spam logs (All)
  • You can now configure the weighting of various sub-tasks in the Anti-ban -> AIO tab. (AIO)
  • Default weight of skills is now dynamic. You can still set a custom value (AIO)
  • Vastly improved default weightings for categories & sub-tasks. Dynamics will now take into account acc state & acc personal preference (AIO)
Fixed Bugs
  • Will now properly use hop from potential pkers setting (Wildy)
  • Now only shows actual rollable monsters in general combat (AIO)
V25.91
Fixed Bugs
  • Fixed LMS hanging from a loop (GLMS)
V25.9
Fixed Bugs
  • Fixed gear tab in general combat frame (GAIO)
  • General combat should use the minimum loot value now (GAIO)
  • Fixed issue of not hopping to deadman worlds (All)
  • Fixed walking in LMS when target tile is too far away (GLMS)
  • Fixed not selling all the loot gained (PVM)
  • Fixed some skill weights not persisting (GAIO)
  • Fixed fight caves rolling out while in minigame (GAIO)
V25.82
Fixed Bugs
  • Fixed PVM (All)
V25.81
Changes / New
  • Improved Keldagrim entrance node (All)
Fixed Bugs
  • Fixed NPE in misc pvm bank nodes (All)
  • Will no longer kill script from same value / being on tile too long while gathering food / thieving for gold
  • Will re-get roses diary if it got banked / lost (A Kingdom Divided)
  • Added even more dialogue failsafes (The Giant Dwarf)
  • Added even more dialogue failsafes (Tourist Trap)
  • Will now properly mend clothes (Sote)
  • Will now properly steal the soap (Sote)
  • Stone puzzle running around not clicking game objects (AKD)
  • Not waiting for confirmation dialogue to pop up to get mould (MM1 / Awowogei)
  • Very rare instance of accidentally withdrawing headless arrows, then trying to use oily cloth on it to light bridge (UP / Regicide)
  • Will now properly bring coins when trying to buy swamp paste (In Aid of the Myreque)
V25.8

Changelist too long

Changes / New
  • Firemaking optimal tile efficiency improvements (GFiremaking)
  • Adjusted dynamic food counts for general/slayer combat
  • When re-initing the quest task it will now re-shuffle the quest list (AIO)
  • Added an enable / disable stamina option
Fixed Bugs
  • Lava Drags shouldn't run back and forth between attacking and going to safespot (GLavaDragons)
  • Fixed issue with training agility with quests (GAIO)
  • Fixed issue with slayer finding scabaras task (GSlayer)
  • Added some members checks for restocking to avoid 'too poor' stop message (All)
  • Fix issue of some scripts disabling themselves on ge failures (All)
  • Fixed NPE in Zulrah for gear if you set a slot value to 0 (GZulrah)
  • MLM should no longer try to deposit pay-dirt (GMLM)
  • Fix issue of LMS trying to walk to a tile that is slightly too far away to be walkable (GLMS)
  • Destroy some more untradables when trying to bank them (All)
  • Fixed general combat rolling a members only location (GGeneralCombat)
  • Monkey Chinner won't turn on prayer when not needed (GRangeTrainer)
  • Corrected var check on the grand tree glider when quest is in progress (All)
  • Fixed an issue with Karil's crossbow trying to also use a shield (PVM)
  • Added a failsafe if you DC / close client in final cutscene (SOTE)
  • Added another failsafe on thora dialogue (Fremmy Trials)
  • Fixed claiming final reward if you don't have inventory space (All Diaries)
  • Fixed issue hopping from gorillas if safespot is outside of area radius (Awowogei)
  • Improved webnodes on ape atoll. This should prevent any accs from getting stuck (Awowogei)
  • Improved bad area fix (Underground Pass)
  • Added a failsafe if you leave right as you're supposed to power up the great guardian (Temple of the Eye)
  • Improved jail hunched over check correction (Awowogei / Monkey Madness)
  • Will no longer roll a ring for range gearset (Underground Pass)
  • Prevented banking loop if bronze arrows already equipped (SOTF)
  • Added another failsafe on buying woad leaves as an ironman (Goblin Diplomacy)
  • Spell selection loop when leaving / near bank & too poor (All)
  • Will re-grab silverware from bank if stopped mid-quest (Lost Tribe)
  • Failsafe on dyes owned (Ghost Ahoy)
  • Disabled roof solver until end of quest. The quest forces roofs on (Contact)
  • Failsafe to end of sigmund task for dialogue change (Fremmy Trials)
  • Failsafe on entering hidden base (Darkness of Hallowvale)
V25.72
Fixed Bugs
  • Actually fix issues with tile flags (All)
V25.71
Changes / New
  • Renamed bone claws to burning claws (All)
Fixed Bugs
  • Fixed NPE in GAccountManager when launching with no quickstart args (GAccountManager)
  • Fixed error logs for loading spec weapons (GNMZ)
  • Quest tasks will now swap at more appropriate times (GAIO)
  • Disable tick manipulation if mining cannot find a low ping world instead of perma hopping (GMining)
  • Fixed Draynor rooftop having 10 agility req (GAgility)
  • Fixed NMZ script throwing errors when finished instead of stopping (GNMZ)
  • Fixed issues with not walking to npcs when trying to talk to them and they're unreachable
  • Added another failsafe if someone else is hunting chompies (Big Chompy Bird Hunting)
  • Fixed an issue with attempting to use the wrong rope swing to moss giant island (Karamja Easy)
  • Fixed leaving the abyss just to attempt to re-teleport back (Temple of the Eye)
  • Issue with destroying troll king head when trying to bank (Fremmy Isles)
  • Added another failsafe on saro's dialogue (Giant Dwarf)
  • Added a failsafe if you somehow manage to lose pages & fragments (Slug Menace)
V25.7
Changes / New
  • Song of the Elves has been added as a beta quest
V25.61
Fixed Bugs
  • Fixed NPE when trying to get settings keys (PVM / Slayer)

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