Release Notes

Every GScripts update.

V23.9
Changes / New
  • Added libation bowl training method (GPrayer)
  • Added chinning (AIO)
  • If using low alch, now moves item to low alch slot instead of high alch slot (All that alch)
  • Will now sell grimy herbs on restock (NMZ)
  • Getting herb boxes has been added as a task (AIO)
  • Will now hop to a low ping world if on a high ping world while blackjacking (GThieving)
  • Increased the weighting ceiling to 1k (AIO)
  • Min weighting is now 1 instead of 0 (0 breaks stuff) (AIO)
  • Added randomize button back into misc anti-ban tab (All)
Fixed Bugs
  • Fixed shield slot issues on gui (All)
  • Updated prayer bone settings to honor manual bone selection if you start it as f2p (GPrayer)
  • Fixed Slayer taking black mask i over nose peg (GSlayer)
  • Fixed BF trying to put noted coal on belt (GBlastFurnace)
  • Added failsafe for if you already had a different dream active (GNMZ)
  • Corrected buy herb boxes check (NMZ)
  • Fixed need runes check (NMZ)
  • Fixed an issue where curr prayer wasn't being checked (NMZ)
  • Fixed perma hopping on gotr/temp if you have whitelisted worlds/regions on (GGOTR/GTempoross)
  • Will no longer try to use ardy scroll while not members (All)
  • Will no longer xp stop on breaks (All)
  • Will regrab rota from bank (hand in the sand)
  • Added another failsafe on orange shirt cup (Digsite)
  • Added more logs and another failsafe when ashing doll (Underground Pass)
  • Added another check if should be actively fighting dessous (Desert Treasure)
  • Added better failsafes if you've already given bones (Awowogei)
  • Removed rune mysteries as a req (Haunted mine)
V23.8
Changes / New
  • Adjusted buy amounts on various tasks further to match approximate task runtime (AIO)
  • Lowered dynamic alch threshold to 2k (All)
Fixed Bugs
  • Requirements on robin hood hat and warhammers (All)
  • Fixed issue with forced location & resources (Woodcutting)
  • Fixed issue with running forestry (Woodcutting)
  • Fixed issue of sand crabs running back and forth to find a new location (GSandCrabs)
  • Fixed issue of sand crabs banking when a location was near the bank (GSandCrabs)
  • Fixed sand crabs hopping when a player ran through your area (GSandCrabs)
  • Fixed sand crabs attacking crabs when they would aggro on their own (GSandCrabs)
  • Fixed attacking a newly spawned sand crab even when others are attacking (GSandCrabs)
  • Fixed attacking a wandering not-your crab while waiting for yours to respawn (GSandCrabs)
  • Fixed being off by 1 sometimes in your crab location (GSandCrabs)
  • If you set food count to 0 it will ignore food (GSandCrabs)
  • Fixed log spam around settings not being an instance of something (All)
  • Fixed GOTR drop value setting (GAIO and GOTR)
  • Agility and Birdhouse settings will be loaded correctly (GAIO)
  • Thieving will reroll the thieving target if it can't find a valid location (GThieving)
V23.7
Changes / New
  • Will now be more aggressive with bank selling if your bank is close to full (AIO)
  • Driftnet fishing is now toggleable (AIO)
  • Added disable drip (Tempoross)
  • Blast furnace is now toggleable (AIO)
  • You can now choose a custom food option (Wintertodt)
  • Neit faceguard will now be rolled dynamically if owned (All)
  • Will now bring abyssal lantern if owned. Logs are your choice (GOTR)
  • Will now use divine super combats if nieve or above, else if above or equal to 60 hp will use divine super strs, otherwise super strs (GSlayer)
  • Will now dynamically determine whether to use blighted or regular karams based off price (Wildy)
Fixed Bugs
  • Will now disable the row boat for script runtime if you don't have out to sea unlocked from camp on fossil island (All)
  • Fixed issue where sometimes gear cost limits were ignored (All)
  • Fixed wintertodt dialogue if your char is a woman (Forsaken Tower)
  • Added a failsafe if you've already turned in the lunar gloves (Lunar Diplomacy)
V23.61
Changes / New
  • Now has a hefty price mult for if you can afford to buy armor, so it doesn't blow your cash stack on a fury (AIO)
  • Removed run from all possible pkers setting. All it did was cause low KPH (Zombie Pirates)
Fixed Bugs
  • Fixed restock fail check on birdhouse creation (GBirdhouses)
  • Fixed can afford check for trident on driftnet (AIO)
  • Fixed doing Skippy and the Mogres on driftnet (AIO)
  • Improved ping check on tick manipulation (Gathering)
  • Will no longer try to safespot kalphite workers (GSlayer)
  • Will only hop worlds if not in combat while a low level (GSandCrabs)
  • Will auto adjust overload count if bringing too many ppots (NMZ)
  • Will now check if you can afford ham joint before dynamically bringing it (Pho)
  • Fixed gear check if you still need zombie bones and already got gorilla (Awowogei)
  • Fixed drop shades check (Shades of Mortton)
  • Will now re-get door transcription if you lost it (Slug Menace)
V23.6
Changes / New
  • Removed the should not spec if using soul reaper check (Vardorvis)
  • Will now search for nearby open spots while looking for an open spot (SandCrabs)
  • GAIO will now force swap tasks on the no exp gained message instead of stopping (GAIO)
  • Breaks added, see anti-ban tab (All) Note: While no issues are expected, breaks are disabled by default for now. We will turn some of them on by default at some point in the future.
Fixed Bugs
  • Fixed gear upgrade kicking you out if you're using DH (NMZ)
  • Fixed mining location not using members check on granite (GMining)
V23.5
Changes / New
  • Added driftnet fishing. This is tied to your hunter goal (AIO)
  • Will now recognize if you've loaded your tome of fire with searing pages & swap charge ingredient to searing pages (All)
  • Skippy and the Mogres has been released as a beta quest
  • Will now temporarily black list any gear purchases that have gone over your set threshold
  • Added more time to awowogei for ironmen
Fixed Bugs
  • Fixed fire check (Tempoross)
  • Fixed trying to enter the wrong seer door (Fremmy Trials)
  • Will no longer spam examine tarn during cutscene (Tarns Lair)
V23.41
Changes / New
  • Will now recognize if you've loaded your tome of fire with searing pages & swap charge ingredient to searing pages (All)
  • Will now temporarily black list any gear purchases that have gone over your set threshold
  • Added more time to awowogei for ironmen
Fixed Bugs
  • Fixed trying to enter the wrong seer door (Fremmy Trials)
V23.4
Changes / New
  • Will now go buy the best RFD gloves you can use (AIO)
  • Added better max buy thresholds on misc items like spell runes for Sand Crabs (AIO)
  • Will now drag your alch item into the regular alch spot (All)
  • Improved restocking process (Processing)
  • Scurrius, Crabs, and NMZ will now randomly roll a skillgroup on start, rather than training in order (AIO)
  • Added Forsaken Tower as a beta quest
  • Added Tarn's Lair as a beta quest
Fixed Bugs
  • Fixed issue with hopping worlds leading to an xp timeout (Sand Crabs)
  • Fixed rare instance of getting stuck on a slayer task when you had a different one (Slayer)
  • Added a failsafe when trying to buy items and you fail the buy item check. Will now slowly kill itself instead of instantly (All)
  • Fixed alch items conflicting with other checks like spell count (All)
  • Fixed tome of water (All)
  • Fixed searing pages on tome of fire (All)
  • Fixed swapping between scarab mage and giant scarab in final fight (Contact)
  • Fixed prayer step (Kourend Easy)
  • Fixed green dragon step (Wilderness Medium)
V23.31
Fixed Bugs
  • Will no longer ignore selected ammo if you don't have a ranged weapon (PVM)
  • Added bstaves to loot table (Spider)
  • Fixed issues with rolling melee weapons (All)
  • Fixed last talk osman step if you tele'd out / dced after fight (Contact)
V23.3
Changes / New
  • Improved mouse fight (Duke)
  • Improved attack timings (Duke)
  • Will now claim daily herb boxes & open them if you have excess points (NMZ)
  • Added mithril dragons (GSlayer)
Fixed Bugs
  • Issue with a custom fight for a specific NPC (ex: harpie swarm) persisting even with a new task (Slayer)
  • Fixed casting issue with skillgroup (PVM)
  • Will now wait for wine to get into invy before hopping (GAIO Wines)
  • Fixed reverse bonding when in F2P (Construction)
  • Added more npc failsafes on croc & will no longer eat cooked meat (Beneath Cursed Sands)
  • Should now properly talk to Osman after final fight (Beneath Cursed Sands)
V23.21
Fixed Bugs
  • Fixed contact & scarabites webnodes (All)
  • Fixed sometimes permanently hopping (MLM)
  • Will now correct door if scoprion in edge monastery is stuck (Scorpion Catcher)
  • Will now properly bless the silver sickle if lost (Search of the Myreque)
  • Added a failsafe if you need to tp with wearable jewellery (Sheep Herder)
  • Better pyramid prayers (Desert Treasure)
  • Added failsafe if you get stuck on zammy mage step inside altar (Temple of the Eye)
  • Fixed some webnodes around Carmellian mansion
  • Will re-withdraw porc cup from bank if you already have it (Ghosts Ahoy)
  • Improved spoke to librarian check (Giant Dwarf)
  • Fixed musa point step (Wanted)
  • Fixed maze webnodes (Contact)
  • You should now be able to start the quest (Beneath Cursed Sands)
V23.2
Changes / New
  • will now equip prospector pieces as it acquires them (MLM/Mining)
  • buy coal bag/gem bag last (MLM)
  • bring antipoison with for elves (GSlayer)
  • Put Wanted back into the beta cage
  • Beneath Cursed Sands has been added as a beta quest
Fixed Bugs
  • No longer try to set up settings for looting bag if not members (Wildy)
  • Fixed not using prayer gear for non-1t users (GSlayer)
  • Fixed using bad weapons
V23.1
Changes / New
  • Force swap tasks if you can't afford an item, force goldfarming to roll (GAIO)
  • MLM Added (Mining)
Fixed Bugs
  • Fixed a restock bug of it thinking it had the minimum amount needed (GSmithing/Processing)
  • Fixed forestry force running (Woodcutting)
  • Fixed Slayer getting stuck on loar shadows when they're not reachable (GSlayer)
V23.02
Fixed Bugs
  • Fixed bringing runes when not needed (PVM)
  • Will now restock after claiming items if you died at Vanstrom (SOTF)
  • Fixed webnode issues at desert slave camp
  • Added a failsafe if you're wearing god armour when talking to the zammy mage in varrock
  • Will now pre-equip melee gear before supplies (Mory Easy)
  • Will no longer try to buy untradable ogre bow from GE (Western Easy)
  • Will re-equip weapon when going under water if in combat (Pirate Pete)
  • Will now re-grab door transcription from bank (Slug Menace)
  • Added another failsafe on canifis area (Wanted)
V23.01
Changes / New
  • Made combining items more "human" (All)
Fixed Bugs
  • Fixed combining items attempt 2 (All)
V23.0
Changes / New
  • Now properly supports normal spellbook spells (Zulrah)
  • Will now auto toggle shift drop on (All)
  • Forestry added (Woodcutting/AIO)
Fixed Bugs
  • Fixed GUI being too long (All)
  • Fixed SandCrabs attempting to restock/bank too often (GSandCrabs)
  • Fixed combining items (All)
V22.9
Changes / New
  • 1.5t WC can now be rolled without no click walking & menu manipulation (GAIO)
  • Minor improvements to 1.5t WC (AIO)
  • Added optional toggles for searching & sorting bank on anti-ban tab (All)
  • Will now pray magic offensives for totems (PNM / NM)
  • 3t manip can now be used with regular mouse (WC / Fishing / Mining)
  • Will now hop to a low ping world when tick manipping (WC / Fishing / Mining)
  • Disable bank sorting for menu manip users (All)
  • Added rune mysteries as a requirement. You need to start nature spirit to enter the regular swamp gate. (Haunted Mine)
  • Contact has been added as a beta quest
Fixed Bugs
  • Wine grabber will no longer try to double cast every other hop (GAIO)
  • Wine grabber won't go down ladder sometimes after hop anymoore (GAIO)
  • Fixed GAIO thinking some gathering resources were disabled when they weren't (GAIO)
  • When you can't afford a gear, it will be added to mule cost list, previously only pvm handled this (All)
  • Fixed not recognizing some changes in settings (All)
  • Fixed releasing placeholders (BankDumper)
  • NM/Phos should now create ornate maul when needed (GPhosani/GNightmare)
  • Added a failsafe if you can't reach an NPC webnode (All)
  • Fixed entering (NMZ)
  • Fixed an issue where sandcrabs could purchase more skills necks when it doesn't need to (GSandCrabs)
  • Fixed slayer not opening doors for loar shadows to attack (GSlayer)
  • Skilling scripts should correctly stop when goals are reached (GSkilling)
  • Slow down mouse speed when sorting bank (All)
  • Will no longer reset at Ferox if you misclick a tree without an axe in your inventory
  • Should no longer get stuck on dialogue when trying to collect taxes (Fremmy Isles)
  • Added more failsafes around scanning in canifis (Wanted)
  • Will no longer bank loop when trying to buy a blood rune (Desert Treasure)
V22.8
Changes / New
  • Added 1.5t woodcutting on Fossil Island. Menu manipulation, tick manipulation, and no click walking must be enabled for this to be rolled (AIO)
  • https://www.youtube.com/watch?v=y3M0fu2awEM
  • Slayer weight will now take into account combat weight (AIO)
  • Improved noteing produce at the farming guild (GFarming)
  • Will now pray melee if inside callisto cave while bank node is firing (Callisto)
Fixed Bugs
  • Fixed attempting to buy slayer helmet from shop (GSlayer)
  • Fixed issues getting stuck sorting when a bank tab is open (All)
  • Pathing to molanisks (GSlayer)
  • Improved cycle swap error handler (Mage Arena)
  • Fixed magic (GSlayer)
  • Will no longer defensive cast magic when def goal is set to -1 (GSlayer)
  • Fixed issue of not being able to walk to far away safespot (Fight Caves)
  • Will no longer roll F2P gear if you're starting the script without mems (NMZ)
  • Misc bank nodes that aren't pvm should no longer pre-angler (All)
  • Fixed various type casting issues (All)
  • Will now display the correct master, including dynamic on the GUI (Slayer)
  • Fixed issue with spec weapon not being considered a needed item (NMZ)
  • Will no longer depo food it needs (GRunecrafting)
  • Fixed musa point's coords being off (Wanted)
  • Fixed inventory management issues when turning in PESS (Wanted)
  • Should now properly exit puzzle (Slug Menace)
  • Added another failsafe on jail (MM1)
  • Fixed temple trekking (SOTF)
  • Fixed spinning wheel tile (Sheep shearer)
  • Will now equip mage set before withdrawing supply items (Desert Easy)
  • Will now properly use karils / god hides if owned while poor (SOTF)
V22.71
Fixed Bugs
  • Fixed attempting to buy slayer helmet from shop (GSlayer)
  • Fixed issues getting stuck sorting when a bank tab is open (All)
V22.7
Changes / New
  • Will now swap task if failing to buy ingredients for a reasonable price (AIO Cooking)
  • Will now occasionally go to the wise old man to clear out quest items if low on bankspace (AIO)
  • Added more "human" behavior (GFarming)
  • Added missing throwing knives (All)
  • Added sq shields (All)
  • Added mixed hide (All)
  • Added default recommended attack & str levels (Porcine of Interest)
  • Removed quests from beta (Peri Moons, Recruitment Drive, Slug Menace, Wanted!)
Fixed Bugs
  • Fixed getting stuck banking when you dont own a weapon (PVM)
  • Fixed magic / melee (Zombie Pirates / Revs)
  • Fixed attempting to do hardwood runs when trees are enabled (GFarming)
  • Potential fix to fungicide issues (Slayer)
  • Fixed afking when missing gear (Blast Furnace)
  • Fixed killing script login looping (All)
  • Will now properly buy the components for slayer helm again (Slayer)
  • Added a 55 crafting and equip req check on slayer helm before attempting to create (Slayer)
  • Will no longer move mouse outside screen while 1t flicking (NMZ)
  • Will now validate against torn prayer scrolls price before trying to unlock preserve (All)
  • Will no longer attempt to sort while search is active (All)
  • Added a failsafe on random items being in inventory when trying to withdraw pots (NMZ)
  • Added another failsafe for armour (Waterfall)
  • Better handling of levers (Ernest the Chicken)
  • Improved wanderer picked up cat check (Icthlarin's Little Helper)
  • Fixed can reach issues with chores step (Tail of Two Cats)
V22.6
Changes / New
  • Will now sort bank for current used items (All)
  • Shuffle quests on start is now defaulted to true (AIO)
  • Added addy/mith crossbows for slayer ranged tasks (GSlayer)
  • Added min of 36 range to use range on tasks that require a 1-handed range weapon (GSlayer)
  • Thieving is now much less likely to roll if your goals include the Rogues Outfit (AIO)
  • Re-added drop items toggle to gathering (AIO)
  • Went back to old black jack resetting if you're not lagging (GThieving)
  • Will now walk to the bank instead of teleporting from inside the minigame (Wintertodt)
  • More randomly select escape route (Venenatis/Callisto/Vetion)
  • Will now leave dream to upgrade gear (NMZ)
  • When script is killed, login will be disabled permanently instead of temporarily (All)
  • Less lenient checks with cheap items when failing to buy items (All)
Fixed Bugs
  • Fixed default settings not working (Woodcutting/Fishing/Mining)
  • Fixed not eating on low level accs (Sand Crabs)
  • Fixed an issue of thinking it can't reach an object (GMahoganyHomes)
  • Fixed not being able to roll quests in F2P (AIO)
  • Will now leave NMZ when trying to bank while initing (All)
  • Will now always set left click npc back to force, unless you're thieving (All)
  • Will now suicide during anti-pk again (GPrayer)
  • Added a failsafe if the cutscene in Canifis didn't play (Wanted)
  • Fixed rare bug failing to load teleports from gui (All)
  • Fixed issue rarely failing to reset aggro (Sand crabs)
  • Fixed not leaving dream to refill gear (NMZ)
  • Fixed bankstanding when too poor to buy supplies (Birdhouses)
  • Fixed issue of not stepping under pkers in multi combat (Wildy)
  • Fixed issue of sometimes not enabling prayers during antipk (Wildy)
  • Fixed too many actions issue when 1tick flicking while alching with a blowpipe (Combat scripts)
  • Fixed wildy bosses not praying when looting while the boss is alive -- Deaths should be much lower now (Venenatis/Callisto/Vetion)
  • Rewrote how elemental kill tracking is handled due to some users having cache issues (?) (Kandarin Easy)
  • Fixed misc issues with wanted & slug menace
V22.51
Changes / New
  • Training with quests added to Agility (AIO / Agility) Guester is required.
Fixed Bugs
  • Fixed CD staying logged in
  • Fixed CD being used even when the value was 0
  • Fixed Black Demon fight. Jagex changed this to be instanced on Wednesday (Grand Tree)
V22.5
Changes / New
  • Added "human" behavior to daxe speccing (GWoodcutting)
  • Will now start chopping immediately after dropping with no delay (GWoodcutting)
  • Imrpoved combat logic to use the optimal next step tile. This should save 1-2 ticks each moon cycle (Moons of Peril)
  • Improved boots of brimstone weighting. Should no longer roll over dboots for melee tasks (All)
  • Improved human bank searching (All)
  • Improved pre-angler logic (All)
  • Removed quest cd options from quest panel (AIO)
  • Wanted has been added as a beta quest
  • The Slug Menace has been added as a beta quest
Fixed Bugs
  • Fixed using DAxe spec (GWoodcutting)
  • Fixed drakes task not recognizing the drakes monster to roll (GSlayer)
  • Fixed farming rarely not thinking it has to compost (GFarming)
  • Fixed agility/birdhouses using the wrong goal levels on new profiles (AIO)
  • Fixed slayer not hopping when a cannon was placed and no player was attacking mobs (GSlayer)
  • Fixed an issue where you could pickup snape grass without buying the waterbirth tele (AIO)
  • Fixed idling at quest journal (Giant Dwarf)
  • Fixed if you need to enter the house and banked your Dramen Staff (Lost City)
  • Will no longer get in a withdraw loop when creating recoils (Fremmy Trails)
  • Fixed chop dying tree tile (Varrock Easy)
  • Added another failsafe around killing eles step (Kandarin Easy)
V22.4
Changes / New
  • Will no longer force npc left click where available, and will instead hide attack options (GThieving)
  • Tweaked firemaking rolling making Todt more common (AIO)
  • Added "human" withdraw behavior to banking. This will only be active if you're not using menu manipulation, or if you're running AIO (All)
  • Added expert level (defaulted to disabled) to mahogany homes contracts (GMahoganyHomes)
Fixed Bugs
  • Updated dynamic food count checks based on stats and location distance to bank (GSlayer)
  • Updated dropping logic for locations that are near a bank (GSlayer)
  • Firemaking will no longer ignore drip settings (GFiremaking)
  • Fixed GAIO not recognizing agility target level (GAIO)
  • Fixed mind altar restock issue (GRuneCrafting)
  • Fixed blast furnace getting stuck thinking it was missing gear and not grabbing it (GBlastFurance)
  • Fixed not unequipping unlit lantern to relight it for harpies (GSlayer)
  • Fixed prayer training not taking burning amulet with (GPrayer)
  • Fixed slayer sometimes swapping between boost prayers (GSlayer)
  • Fixed mahogany homes getting stuck with an existing expert contract while trying to use teaks (GMahoganyHomes)
  • Updated Mage Arena finished conditions (GMageArena)
  • Slayer will purchase any missing items before checking for initial task (GSlayer)
V22.31
Changes / New
  • Make tick manipulation for double harvesting more consistent (GFarming)
Fixed Bugs
  • Fixed gearing (Sand Crabs)
  • Fixed dialogue check when re-getting sled if you've already gotten rid of your law tali from troll stronghold (Troll Romance)

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