Fixed trying to loot ice arrows that are too far away (Ikov)
V18.0
Changes / New
Will now leave to deposit loot even if in the middle of a fight and over force deposit threshold (Wildy Singles / Multi)
Add-ons will no longer init until after the main script has (All)
Will no longer attempt to buy an ava's accumulator if you're an IM and you don't have the steel arrows (PVM)
Better Kalrag kill logic (Underground Pass)
Fixed Bugs
Fixed NMZ checks as an add-on again (All)
Fixed banking at Canifis if you're in the pub (All)
Added missing web node to land's end charter ship (All)
Fixed not speccing (Wildy Singles / Multi)
Fixed second roof area Falador (GAgility / All)
Cooked karams are now usable (GCooking)
Fixed occasional bank loop with mouse (BlastFurnace)
Fixed bronze corrector if too many bars are in (Blast Furnace)
Fixed not charging chargables (Scurrius)
Fixed NPE if you have no locations set (Firemaking)
Fixed NPE (GRunecrafting)
Added another failsafe on job check (Pirate's Treasure)
Fixed fake witch's experiment causing the script to afk (Witch's House)
Fixed reset puzzle failsafe (MEP2)
Added death handler. Previously thought this was just a regular death. (Taste of Hope)
Fixed NPE (Giant Dwarf)
Will re-grab totem from bank (Tribal Totem)
Slowed down Zadimus burying (Shilo Village)
Fixed NPE on player equipment for Ape Atoll webnode
Added a failsafe if you run out of coal while distilling tar (Regi / MEP)
V17.92
Fixed Bugs
Actually fixed NMZ not loading (All)
V17.91
Changes / New
GGOTR Released! Removed from beta.
Fixed Bugs
Fixed NMZ vars not loading.
V17.9
Changes / New
NMZ has been added as an open beta add-on
Ability to select bank location (GFiremaking)
Ability to disable certain logs when Dynamic fires are used (GFiremaking)
Coins will now be treated as regular loot instead of an untradable (All)
Better loot selling (GOrbs)
Will now reset at Ferox if stats are drained when starting a quest
Will now prayer flick Vanstrom with mouse if you're not lagging (SOTF)
Fixed NPE when restarting script at Vanstrom fight (SOTF)
Fixed Bugs
Fixed not purchasing Pure Ess (GRunecrafting)
Fixed issue of GPrayer not finding valid price for bones (GPrayer)
Having wrong spellbook won't cause wildy scripts to get stuck in bank (Wildy)
Fixed issue of not banking when low on planks (GConstruction)
Should now properly sell its created runes on restock runs (GRunecrafting)
V17.82
Changes / New
You can now configure which runes you want to craft (GRunecrafting)
Added brew support (SOTF)
Fixed Bugs
Fixed rc level on fire runes (GRunecrafting)
Added more failsafes around Harlow's dialogue for being an alcoholic (Vampyre Slayer)
Added pre-purchasing of requirement items (Giant Dwarf)
Added 10 cooking / redberry pie ironman req (Giant Dwarf)
Fixed changed dialogue for helm (Wildy Medium)
Will no longer try to kill other player's trolls (Desert Treasure)
V17.81
Changes / New
Added Giant Dwarf as a beta quest
Fixed Bugs
Fixed NPE (Vorkath)
Fixed cosmic runes (GRunecrafting)
Will no longer try to farm pouches if you have a colossal pouch that you can use (GRunecrafting)
Fixed NPE
V17.8
Changes / New
Tweaked minigame logic (GGOTR)
Added configurable drop runes threshold (GGotr)
Added more descriptive logging on why you're banking (PVM)
If script is started while logged in, it will now check message history for death messages to reclaim items (All)
Will now set your recently active quest to the bottom of the list, rather than the top (All)
Should no longer bring any extra teleports beyond Drakan's (SOTF)
Will now pray against thrower trolls (Stronghold / Romance)
Fixed Bugs
Fixed typo in "Byrne's Coronation Speech" causing it not to be dropped when banking (All)
Slowed down check on repairing pouches (GGOTR)
Fixed issue of RC choosing an invalid rune to craft (GRunecrafting)
Fixed issue of world hopper continuously being opened when logging out to hop worlds
Fixed walking back and forth in web (Spindel / Venenatis)
Fixed using lamps in F2P (All)
Fixed check that enter the abyss is done before trying to farm pouches (GRunecrafting)
Added a failsafe if resetting aggro has failed 5x in a row (Sandcrabs)
Added failsafe on re-grabbing boots for ice part (DT)
Removed bad pause failsafe from distilling (Regi / MEP)
Will now extinguish lit bullseye lantern when adding sapphire (Tears of Guthix)
Will now spacebar through level ups (Troll Stronghold)
V17.7
Changes / New
Added a global node to clear poison (All)
Improved logic around when you should start making essence (GGotr)
Improved overall minigame logic (GGotr)
Will now take the teleport back tothe troll child (Desert Treasure)
Fixed Bugs
Fixed attack level check on black pickaxe (GRunecrafting)
Fixed spam talking to cordelia to repair pouches (GGotr)
Will now ignore villagers when blackjacking (GThieving)
Added another failsafe around monuments (PIP)
Will now toggle off prayers after killing king (Fremmy Isles)
Fixed node issues at death plateau
Sleep more when entering the crate (Merlin's Crystal)
Added failsafe for red banana tree changing names (RFD Awowogei)
Fixed order of using spell (Nature Spirit)
V17.62
Fixed Bugs
Fixed air altar (GRunecrafting)
V17.61
Changes / New
GRunecrafting released!
Fixed Bugs
Fixed NPE around chargeables (All)
V17.6
Changes / New
Added hop from potential pkers toggle option (Wildy)
Added GOTR as a free open beta Add-on (All)
Added filter to options controller (GUI) (Many scripts)
Made options controller prettier (GUI) (Many scripts)
Improved start farm run logic (GFarming)
Will now sell your lower tier wildy weapon when you can upgrade (Wildy)
Will now sell off any excess wildy chargables (Wildy)
Added handler for script scheduler. Will no longer stop script mid-fight (All PVM, All Wildy)
Option controller more responsive & easier to see what is currently selected (Many scripts)
Improved start farm run logic (GFarming)
Search error handler (MA2)
-
Will now reset at Ferox if a required level isn't met
Fixed Bugs
Fixed not running away when deep wildy & enemy de-renders (Wildy Anti-PK)
Added failsafe for player trap houses when swapping spellbook (All)
Fixed casting error for Fishing (GFishing)
Fixed rare error during report node (Wildy)
Fixed rare error where script thinks MA2 addon should fire after hop if addon is enabled (All)
GManager will auto create profiles on bulk acc import again (GManager)
V17.5
Changes / New
Added Zombie Axe (All)
Ironman friendly now (GBirdhouses)
Ability to enable/disable seeds (GFarming)
Ability to enable/disable patches (GFarming)
GUI updated to our new option controller. Existing profiles will lose some options. (GConstruction, GFarming)
Changed default slot values (DT2)
-
Removed RFD Ogre, Awowogei, Tears of Guthix, Getting Ahead, and SOTF's beta stauses.
Will now 1t flick warlord if meleeing (Tree Gnome)
Improved de-aggro when getting corpse (Shilo)
Added a failsafe if you're lagging (MEP2)
Fixed Bugs
Agility will no longer bring alchs if you can't even low alch (GAgility)
Improvements around memory usages (All)
Fixed issue with thieving not withdrawing dodgy necks (GThieving)
Fixed NPE on spells if there's no cost (All)
Will pray range offensives when using webweaver / craws during anti-pk (Wildy)
Disable locations / thievables will now disable the location / thievable (Thieving)
Fixed creating birdhouses (Birdhouses)
Fixed evergreens location (Woodcutting)
Fixed going to horphis if you previously have favor on the account (Library Quests)
Fixed saltpetre step if none nearby (Kourend Easy)
Will no longer loop withdraw balls of wool (Regicide)
Improved fight if safespotting (Tree Gnome Village)
Added some more checks around dialogue, added another failsafe for axe (Lost City)
Fixed getting stuck on kill cave bug (Lumby Easy)
Reduced food withdraw amount on start of quest (Death to the Dorg)
Fixed jester chest check (Fremmy Isles)
Fixed state check for grabbing barrel from winch (Tourist Trap)
Added another failsafe onto crate smuggle (Merlin's Crystal)
V17.4
Changes / New
GUI updated to our new option controller. Existing profiles will lose some options. (Construction)
Will now use dynamic until you are able to collect the manually assigned resource (Mining, Woodcutting, Fishing)
Will not use dynamic until you are able to run your manually assign roof (Agility)
Ability to enable/disable contracts (Mahongy Homes)
GOrbs Released!
GThieving Released!
-
Added death to the dorg as a beta quest
Fixed Bugs
Fixed issue of not filling servant's money bag (GConstruction)
Fixed issue of getting stuck thinking it has nothing to build or destroy with teak benches (GConstruction)
Failsafes to make sure some request queue's don't overfill (All)
Log performance increases (All)
Fixed issue of banking too early due to looting bag items (GWildy)
Fixed wolf cloak purchasing (All)
V17.31
Changes / New
-
Ability to enable & disable locations/resources (GWoodcutting, GMining, GFishing)
-
Fixed Bugs
Fixed issue of spam opening combat tab when trying to disable auto retal (All)
Won't include duplicate items when checking for gear costs on muling (All)
Validations on checking for giving gold on mule too early in script start time (All)
Muling cannot fire to give GP to mule within 30 minutes of receiving gp from mule (All)
Fixed blacklist re-rolling (Blastfurnace)
Fixed dynamic mage weapon if you can't use mystic smoke staff (Scurrius)
Fixed dialogue loop when leaving Lunar Isle (Vorkath)
Updated logic around dynamic minimum hp for kill on Callisto (GCallisto)
Updated logic around running away if in combat at a farming patch (GFarming)
Fixed issue where after hop it would think you needed equipment/supplies (All)
Should no longer hop worlds when teleporting out (Wildy)
Fixed antiban firing off during cutscenes (All)
Spell can do check will now take into account membership (All)
Fixed attempting to use pickaxes you don't have the level for (Misc Quests)
Added more failsafes if quest is restarted at the end (MEP2)
Added more logging around lever state (Ernest)
Will now skip level up dialogue (Tree Gnome)
Added failsafe when convincing everyone (SOTF)
Better loot key logic (Troll Stronghold)
Fixed walking on a bad tile near port tyras (All)
Fixed walking to red banana tree (Awowogei)
Fixed NPE when black cog is missing (Clock Tower)
Improved coins needed logic for buying runes from Aubury (Family Crest)
Will re-grab magical orbs from bank (Hand in the Sand)
Fixed not wearing zombie gree gree during lava step (Awowogei)
Fixed walking back and forth to pick up general key (Troll Stronghold)
Will now wait for 28 agility before trying to sled (Troll Romance)
Fixed bone key exit (Shilo Village)
Fixed cooldown checks
Better nodes in Golrie's dungeon (Waterfall)
V17.3
Changes / New
Mule Receive gold will ignore supply cost unless you're marked as too poor to restock (All)
Will no longer swap rings for tank armour checks, unless it's an ROS (Wildy)
Removed 95 combat requirement (SOTF)
Will no longer 60 minute stop val stop when thieving
Added failsafe to rune usage (Waterfall)
Will re-get white robe top & bottoms (Tail of Two Cats)
Will withdraw crystal mine key if already owned (Haunted Mine)
Added ironman methods (Wildy Med)
Fixed enter darkmeyer step (SOTF)
Fixed web node at ninja course (King Awowogei)
Fixed attempting to dual wield your bows (RFD Skraach)
Added another failsafe for potato growing (Two Cats)
Added missing ironman 4 smithing requirement (Creature of Fenkenstrain)
Added missing ship webnode
Added another check on shilo dungeon exit
Will now lure the shade while trying to talk to cyreg (Search of Myreque)
Bumped up same value kill time (MEP2)
Fixed Bugs
Will now no longer train strength if you've met your goal (Scurrius)
Fixed bagged plant stop buying threshold to match your goal level (Construction)
V17.24
Fixed Bugs
Fixed looting bag depositing/dismissing #4 (Wildy)
V17.23
Fixed Bugs
Fixed looting bag depositing/dismissing #3 (Wildy)
Fixed crafting items showing up in firemaking gui
V17.22
Fixed Bugs
Fixed looting bag depositing/dismissing (Wildy)
V17.21
Fixed Bugs
Fixed looting bag depositing/dismissing (Wildy)
V17.2
Changes / New
Webhooks for when anti-pk has been triggered have been added (Wildy)
Changed prayer flick area check (Mage Arena)
Will no longer bring rune pouch for thralls if you have thralls enabled but don't have the level / quest (PVM)
Will no longer pre-pot / heart on the dock and will instead do it inside the instance (Zulrah)
Sins of the Father has been added as a beta quest
Getting Ahead has been added as a beta quest
Tears of Guthix has been added as a beta quest
Will now only buy toad crunchies from the shop in the stronghold (MEP1)
Will now bring more food (Wildy Med)
Will now prioritize magic if it's a higher level than your range level (Lost City)
Level offsets to gathering (Woodcutting, Fishing, Mining)
Fixed Bugs
Will now properly pay for tree removal at the farming guild (GFarming)
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