Release Notes

Every GScripts update.

V18.31
Fixed Bugs
  • Hotfix
V18.3
Changes / New
  • Added sunlight crossbow (All)
  • Added ballista (or) (All)
Fixed Bugs
  • Ironmen won't get stuck trying to repair barrows gear (PVM)
  • Fixed 'let script choose' with combat potions on ironmen, prio's combat potions you have or none if you don't (PVM)
  • Fixed issue with walking with teleports where it won't withdraw combo runes when it needs to (All)
  • Fixed error with parasite spec weapons (GPhosani/GNightmare)
  • Will now check against superantipoison and antivenom for global clear poison check (All)
  • Fixed issue of Zulrah thinking it needs forgotten brews when it doesn't (GZulrah)
  • Fixed issue of Zulrah restocking more antivenom++ while you're using serp helm (GZulrah)
  • Fixed issue with iron bar director task (Giant Dwarf)
  • Added another failsafe if pillars fail (Waterfall)
  • Will now walk back to the correct spot to restart bloodveld fight (SOTF)
  • Will now only bring fire spells that have a good bit of level padding for stat draining (DT)
V18.2
Changes / New
  • GBankDumper now has settings available, including muling settings (GBankDumper)
  • GBankDumper will now set sell prices to 1 to avoid having to re-add items (GBankDumper)
  • Scripts will now remove drip that fails to buy (All)
Fixed Bugs
  • GBankDump script will now full stop when it's finished (GBankDumper)
  • Fixed issue where on hop accounts would think they're out of supplies before fully logging in (All)
  • Fixed casting error with scurrius spec weapons (GScurrius)
  • Will kill hobgoblins interrupting entering the cave (GRevs)
  • Fixed error when not using menu manip in agility (GAgility)
  • Fixed issue of GOTR getting stuck behind a table when claiming rewards (GGOTR)
  • Fixed Lumbridge swamp entry node if you still have the warning active (All)
  • Fixed issue with Muspah not using the correct mage/spec gear (GMuspah)
  • Fixed bug of imp catcher running away from imps after attacking (Guester)
V18.1
Changes / New
  • Will now default to not hopping on crashed (Wildy Multi)
  • Added option to focus client on script exit in the misc tab (All)
  • Getting a new ava's will now take into account all gear sets (PVM)
  • Camera will now move around even while walking even if using menu manip / no click (All)
  • Will now default to peeking false (Vetion)
  • Will now default to not hop from other players when "crashed" (Vetion, Venn, Callisto)
  • Will no longer attempt to buy lumby tabs to repair barrows gear when IM (All)
  • Will now ignore your selected world region (Shades of Mort'ton)
  • Added additional webnodes in the myreque cave in case you get stuck (All)
Fixed Bugs
  • Will no longer attempt to execute anti-ban while underwater (All)
  • Antipk freeze count no longer overriding freeze count (GArtio / GCallisto)
  • RC will restock when out of monkfish (GRunecrafting)
  • Updated sleeps around clearing dead patches (GFarming)
  • Fixed error around spacebar holding (All)
  • Fixed blackjacking thugs (GThieving)
  • Fixed ownership check number 3 (GNMZ)
  • Fixed webnode causing walking issues to elf area (UP / Regicide)
  • Improved buy / steal food IM check
  • Fixed looping when withdrawing PESS (PIP)
V18.01
Changes / New
  • Will now render buttons to click when killing script due to error (All)
  • Added a dialogue spacebar check if recently leveled up (All)
  • Added regular restores to Vanstrom fight (SOTF)
  • Improved pot drinking login in Vanstrom fight (SOTF)
Fixed Bugs
  • Fixed ownership check (NMZ)
  • Will always pick a rune even with a bad config (GRunecrafting)
  • Fixed rolling karams when you can't cook them (GCooking)
  • Updated RC to temporarily disable itself if you have no rollable runes (GRunecrafting)
  • Fixed ownership check (NMZ)
  • Fixed cosmic rune level requirements (GRunecrafting)
  • Fixed trying to loot ice arrows that are too far away (Ikov)
V18.0
Changes / New
  • Will now leave to deposit loot even if in the middle of a fight and over force deposit threshold (Wildy Singles / Multi)
  • Add-ons will no longer init until after the main script has (All)
  • Will no longer attempt to buy an ava's accumulator if you're an IM and you don't have the steel arrows (PVM)
  • Better Kalrag kill logic (Underground Pass)
Fixed Bugs
  • Fixed NMZ checks as an add-on again (All)
  • Fixed banking at Canifis if you're in the pub (All)
  • Added missing web node to land's end charter ship (All)
  • Fixed not speccing (Wildy Singles / Multi)
  • Fixed second roof area Falador (GAgility / All)
  • Cooked karams are now usable (GCooking)
  • Fixed occasional bank loop with mouse (BlastFurnace)
  • Fixed bronze corrector if too many bars are in (Blast Furnace)
  • Fixed not charging chargables (Scurrius)
  • Fixed NPE if you have no locations set (Firemaking)
  • Fixed NPE (GRunecrafting)
  • Added another failsafe on job check (Pirate's Treasure)
  • Fixed fake witch's experiment causing the script to afk (Witch's House)
  • Fixed reset puzzle failsafe (MEP2)
  • Added death handler. Previously thought this was just a regular death. (Taste of Hope)
  • Fixed NPE (Giant Dwarf)
  • Will re-grab totem from bank (Tribal Totem)
  • Slowed down Zadimus burying (Shilo Village)
  • Fixed NPE on player equipment for Ape Atoll webnode
  • Added a failsafe if you run out of coal while distilling tar (Regi / MEP)
V17.92
Fixed Bugs
  • Actually fixed NMZ not loading (All)
V17.91
Changes / New
  • GGOTR Released! Removed from beta.
Fixed Bugs
  • Fixed NMZ vars not loading.
V17.9
Changes / New
  • NMZ has been added as an open beta add-on
  • Ability to select bank location (GFiremaking)
  • Ability to disable certain logs when Dynamic fires are used (GFiremaking)
  • Coins will now be treated as regular loot instead of an untradable (All)
  • Better loot selling (GOrbs)
  • Will now reset at Ferox if stats are drained when starting a quest
  • Will now prayer flick Vanstrom with mouse if you're not lagging (SOTF)
  • Fixed NPE when restarting script at Vanstrom fight (SOTF)
Fixed Bugs
  • Fixed not purchasing Pure Ess (GRunecrafting)
  • Fixed issue of GPrayer not finding valid price for bones (GPrayer)
  • Having wrong spellbook won't cause wildy scripts to get stuck in bank (Wildy)
  • Fixed issue of not banking when low on planks (GConstruction)
  • Should now properly sell its created runes on restock runs (GRunecrafting)
V17.82
Changes / New
  • You can now configure which runes you want to craft (GRunecrafting)
  • Added brew support (SOTF)
Fixed Bugs
  • Fixed rc level on fire runes (GRunecrafting)
  • Added more failsafes around Harlow's dialogue for being an alcoholic (Vampyre Slayer)
  • Added pre-purchasing of requirement items (Giant Dwarf)
  • Added 10 cooking / redberry pie ironman req (Giant Dwarf)
  • Fixed changed dialogue for helm (Wildy Medium)
  • Will no longer try to kill other player's trolls (Desert Treasure)
V17.81
Changes / New
  • Added Giant Dwarf as a beta quest
Fixed Bugs
  • Fixed NPE (Vorkath)
  • Fixed cosmic runes (GRunecrafting)
  • Will no longer try to farm pouches if you have a colossal pouch that you can use (GRunecrafting)
  • Fixed NPE
V17.8
Changes / New
  • Tweaked minigame logic (GGOTR)
  • Added configurable drop runes threshold (GGotr)
  • Added more descriptive logging on why you're banking (PVM)
  • If script is started while logged in, it will now check message history for death messages to reclaim items (All)
  • Will now set your recently active quest to the bottom of the list, rather than the top (All)
  • Should no longer bring any extra teleports beyond Drakan's (SOTF)
  • Will now pray against thrower trolls (Stronghold / Romance)
Fixed Bugs
  • Fixed typo in "Byrne's Coronation Speech" causing it not to be dropped when banking (All)
  • Slowed down check on repairing pouches (GGOTR)
  • Fixed issue of RC choosing an invalid rune to craft (GRunecrafting)
  • Fixed issue of world hopper continuously being opened when logging out to hop worlds
  • Fixed walking back and forth in web (Spindel / Venenatis)
  • Fixed using lamps in F2P (All)
  • Fixed check that enter the abyss is done before trying to farm pouches (GRunecrafting)
  • Added a failsafe if resetting aggro has failed 5x in a row (Sandcrabs)
  • Added failsafe on re-grabbing boots for ice part (DT)
  • Removed bad pause failsafe from distilling (Regi / MEP)
  • Will now extinguish lit bullseye lantern when adding sapphire (Tears of Guthix)
  • Will now spacebar through level ups (Troll Stronghold)
V17.7
Changes / New
  • Added a global node to clear poison (All)
  • Improved logic around when you should start making essence (GGotr)
  • Improved overall minigame logic (GGotr)
  • Will now take the teleport back tothe troll child (Desert Treasure)
Fixed Bugs
  • Fixed attack level check on black pickaxe (GRunecrafting)
  • Fixed spam talking to cordelia to repair pouches (GGotr)
  • Will now ignore villagers when blackjacking (GThieving)
  • Added another failsafe around monuments (PIP)
  • Will now toggle off prayers after killing king (Fremmy Isles)
  • Fixed node issues at death plateau
  • Sleep more when entering the crate (Merlin's Crystal)
  • Added failsafe for red banana tree changing names (RFD Awowogei)
  • Fixed order of using spell (Nature Spirit)
V17.62
Fixed Bugs
  • Fixed air altar (GRunecrafting)
V17.61
Changes / New
  • GRunecrafting released!
Fixed Bugs
  • Fixed NPE around chargeables (All)
V17.6
Changes / New
  • Added hop from potential pkers toggle option (Wildy)
  • Added GOTR as a free open beta Add-on (All)
  • Added filter to options controller (GUI) (Many scripts)
  • Made options controller prettier (GUI) (Many scripts)
  • Improved start farm run logic (GFarming)
  • Will now sell your lower tier wildy weapon when you can upgrade (Wildy)
  • Will now sell off any excess wildy chargables (Wildy)
  • Added handler for script scheduler. Will no longer stop script mid-fight (All PVM, All Wildy)
  • Option controller more responsive & easier to see what is currently selected (Many scripts)
  • Improved start farm run logic (GFarming)
  • Search error handler (MA2)
  • -
  • Will now reset at Ferox if a required level isn't met
Fixed Bugs
  • Fixed not running away when deep wildy & enemy de-renders (Wildy Anti-PK)
  • Added failsafe for player trap houses when swapping spellbook (All)
  • Fixed casting error for Fishing (GFishing)
  • Fixed rare error during report node (Wildy)
  • Fixed rare error where script thinks MA2 addon should fire after hop if addon is enabled (All)
  • GManager will auto create profiles on bulk acc import again (GManager)
V17.5
Changes / New
  • Added Zombie Axe (All)
  • Ironman friendly now (GBirdhouses)
  • Ability to enable/disable seeds (GFarming)
  • Ability to enable/disable patches (GFarming)
  • GUI updated to our new option controller. Existing profiles will lose some options. (GConstruction, GFarming)
  • Changed default slot values (DT2)
  • -
  • Removed RFD Ogre, Awowogei, Tears of Guthix, Getting Ahead, and SOTF's beta stauses.
  • Will now 1t flick warlord if meleeing (Tree Gnome)
  • Improved de-aggro when getting corpse (Shilo)
  • Added a failsafe if you're lagging (MEP2)
Fixed Bugs
  • Agility will no longer bring alchs if you can't even low alch (GAgility)
  • Improvements around memory usages (All)
  • Fixed issue with thieving not withdrawing dodgy necks (GThieving)
  • Fixed NPE on spells if there's no cost (All)
  • Will pray range offensives when using webweaver / craws during anti-pk (Wildy)
  • Disable locations / thievables will now disable the location / thievable (Thieving)
  • Fixed creating birdhouses (Birdhouses)
  • Fixed evergreens location (Woodcutting)
  • Fixed going to horphis if you previously have favor on the account (Library Quests)
  • Fixed saltpetre step if none nearby (Kourend Easy)
  • Will no longer loop withdraw balls of wool (Regicide)
  • Improved fight if safespotting (Tree Gnome Village)
  • Added some more checks around dialogue, added another failsafe for axe (Lost City)
  • Fixed getting stuck on kill cave bug (Lumby Easy)
  • Reduced food withdraw amount on start of quest (Death to the Dorg)
  • Fixed jester chest check (Fremmy Isles)
  • Fixed state check for grabbing barrel from winch (Tourist Trap)
  • Added another failsafe onto crate smuggle (Merlin's Crystal)
V17.4
Changes / New
  • GUI updated to our new option controller. Existing profiles will lose some options. (Construction)
  • Will now use dynamic until you are able to collect the manually assigned resource (Mining, Woodcutting, Fishing)
  • Will not use dynamic until you are able to run your manually assign roof (Agility)
  • Ability to enable/disable contracts (Mahongy Homes)
  • GOrbs Released!
  • GThieving Released!
  • -
  • Added death to the dorg as a beta quest
Fixed Bugs
  • Fixed issue of not filling servant's money bag (GConstruction)
  • Fixed issue of getting stuck thinking it has nothing to build or destroy with teak benches (GConstruction)
  • Failsafes to make sure some request queue's don't overfill (All)
  • Log performance increases (All)
  • Fixed issue of banking too early due to looting bag items (GWildy)
  • Fixed wolf cloak purchasing (All)
V17.31
Changes / New
  • -
  • Ability to enable & disable locations/resources (GWoodcutting, GMining, GFishing)
  • -
Fixed Bugs
  • Fixed issue of spam opening combat tab when trying to disable auto retal (All)
  • Won't include duplicate items when checking for gear costs on muling (All)
  • Validations on checking for giving gold on mule too early in script start time (All)
  • Muling cannot fire to give GP to mule within 30 minutes of receiving gp from mule (All)
  • Fixed blacklist re-rolling (Blastfurnace)
  • Fixed dynamic mage weapon if you can't use mystic smoke staff (Scurrius)
  • Fixed dialogue loop when leaving Lunar Isle (Vorkath)
  • Updated logic around dynamic minimum hp for kill on Callisto (GCallisto)
  • Updated logic around running away if in combat at a farming patch (GFarming)
  • Fixed issue where after hop it would think you needed equipment/supplies (All)
  • Should no longer hop worlds when teleporting out (Wildy)
  • Fixed antiban firing off during cutscenes (All)
  • Spell can do check will now take into account membership (All)
  • Fixed attempting to use pickaxes you don't have the level for (Misc Quests)
  • Added more failsafes if quest is restarted at the end (MEP2)
  • Added more logging around lever state (Ernest)
  • Will now skip level up dialogue (Tree Gnome)
  • Added failsafe when convincing everyone (SOTF)
  • Better loot key logic (Troll Stronghold)
  • Fixed walking on a bad tile near port tyras (All)
  • Fixed walking to red banana tree (Awowogei)
  • Fixed NPE when black cog is missing (Clock Tower)
  • Improved coins needed logic for buying runes from Aubury (Family Crest)
  • Will re-grab magical orbs from bank (Hand in the Sand)
  • Fixed not wearing zombie gree gree during lava step (Awowogei)
  • Fixed walking back and forth to pick up general key (Troll Stronghold)
  • Will now wait for 28 agility before trying to sled (Troll Romance)
  • Fixed bone key exit (Shilo Village)
  • Fixed cooldown checks
  • Better nodes in Golrie's dungeon (Waterfall)
V17.3
Changes / New
  • Mule Receive gold will ignore supply cost unless you're marked as too poor to restock (All)
  • Will no longer swap rings for tank armour checks, unless it's an ROS (Wildy)
  • Removed 95 combat requirement (SOTF)
  • Will no longer 60 minute stop val stop when thieving
  • Added failsafe to rune usage (Waterfall)
  • Will re-get white robe top & bottoms (Tail of Two Cats)
  • Will withdraw crystal mine key if already owned (Haunted Mine)
  • Added ironman methods (Wildy Med)
  • Fixed enter darkmeyer step (SOTF)
  • Fixed web node at ninja course (King Awowogei)
  • Fixed attempting to dual wield your bows (RFD Skraach)
  • Added another failsafe for potato growing (Two Cats)
  • Added missing ironman 4 smithing requirement (Creature of Fenkenstrain)
  • Added missing ship webnode
  • Added another check on shilo dungeon exit
  • Will now lure the shade while trying to talk to cyreg (Search of Myreque)
  • Bumped up same value kill time (MEP2)
Fixed Bugs
  • Will now no longer train strength if you've met your goal (Scurrius)
  • Fixed bagged plant stop buying threshold to match your goal level (Construction)
V17.24
Fixed Bugs
  • Fixed looting bag depositing/dismissing #4 (Wildy)
V17.23
Fixed Bugs
  • Fixed looting bag depositing/dismissing #3 (Wildy)
  • Fixed crafting items showing up in firemaking gui
V17.22
Fixed Bugs
  • Fixed looting bag depositing/dismissing (Wildy)
V17.21
Fixed Bugs
  • Fixed looting bag depositing/dismissing (Wildy)
V17.2
Changes / New
  • Webhooks for when anti-pk has been triggered have been added (Wildy)
  • Changed prayer flick area check (Mage Arena)
  • Will no longer bring rune pouch for thralls if you have thralls enabled but don't have the level / quest (PVM)
  • Will no longer pre-pot / heart on the dock and will instead do it inside the instance (Zulrah)
  • Sins of the Father has been added as a beta quest
  • Getting Ahead has been added as a beta quest
  • Tears of Guthix has been added as a beta quest
  • Will now only buy toad crunchies from the shop in the stronghold (MEP1)
  • Will now bring more food (Wildy Med)
  • Will now prioritize magic if it's a higher level than your range level (Lost City)
  • Level offsets to gathering (Woodcutting, Fishing, Mining)
Fixed Bugs
  • Will now properly pay for tree removal at the farming guild (GFarming)

Hear about updates immediately

Every release is announced in our Discord as it goes live, and each script’s current version is listed on the DreamBot SDN. Join the Discord for update notifications in real time.